We have four core inhabitants of Wailing Heights: Ghosts, Werewolves, Vampires and Zombies
As with all residential towns, the fraction friction can be high, and Wailing Heights is no exception. After all, why would a werewolf trust a ghost when they can’t smell ’em, when you’re as old as a ghost you have little patience for young hipster vampires, the vamps look down their turned-up noses at filthy wolves, and well.. no one can even understand those zombies.
Just this week we’d added the first Motown Zombie puzzle to the game, and now all four of the core resident creatures are in the game!
It’s all coming together, even as they’re falling apart.